Couple Dice is a tiny browser tool with one job: take the decision off the two of you and hand it to chance. You write six things — six chores you need to split, or six things you both wish you'd do this week — and a six-sided die settles the rest. Three chores each. Six wishes placed into the week. No one had to insist, no one had to give in.
It's built for the kind of friction that only shows up between people who actually live together: the dishes-vs-laundry standoff, the "I don't know, what do you want to do?" loop, the slow drift where one person ends up carrying more than the other. Couple Dice doesn't fix the relationship — it just removes the bargaining from the small stuff.
The chore list looms but neither of you wants to start the negotiation. Roll instead.
You're both tired. The thought of planning anything feels heavier than the planning itself.
The loop has happened three times this week. You both clearly do mind. The dice can't be polite.
You'll be apart for a week. Pre-plan a wish-per-day so the distance has shape.
You haven't built the chore rhythm yet. Use the dice as scaffolding while you figure out who actually cares about what.
You keep arguing about who does the bins. Let randomness break the loop for one week.
Nothing's wrong; nothing's exciting. Six small wishes, placed across six time slots, is enough.
Write six small treats you'd give each other. Let the dice decide which day each one lands on.
Chores splits six tasks 3-and-3 between two players. Wishlist places six shared ideas across six time slots in the week — from Tonight to Sunday Reset.
Type them in. Anything goes — "take the bins out," "watch the sunset," "send each other a song." The examples in the placeholder are just for inspiration.
Tap the dice for each round. Each number lands once — no duplicates. When all six are placed, save the result as an image to share or print.
Every result card has a "↻ Roll again" option. Use it once or twice if the dice landed somewhere genuinely impractical — but try to take the third one. The whole point is to let chance break the tie.
Research on couple conflict from the Gottman Institute suggests that 69% of long-term partner disagreements are perpetual — they recur because they're rooted in differences that won't resolve. Most household-chore arguments fall in that bucket. They're not about the dishes; they're about fairness, attention, and the slow accounting of who's doing more.
Couple Dice doesn't try to resolve the underlying dynamic. It just removes the bargaining ritual from the small weekly version of it. When the dice decides, neither of you "lost." Neither of you had to insist. The result is binding only for that week — you can roll fresh next Sunday.
For Wishlist mode, the same logic helps with planning paralysis. Two people who can't decide between "stay in" and "go out" can both write three things they'd be happy doing, then let the week sort itself. The friction was never about the list — it was about being the one to make the call.
If chore fairness is a recurring theme, try our writing prompt: Why 69% of couples' fights never go away — and what to do anyway.
Yes. Completely free, in-browser, no account, no download. Both modes — Chores and Wishlist — are available without any paid tier.
Chores splits six household tasks fairly between two players — three each — using random dice rolls. Wishlist places six things you both want to do across six time slots in the week (Tonight, Tomorrow, Midweek, Friday Vibe, Saturday, Sunday Reset).
No. Each session draws six unique numbers from 1–6 — every chore or wish gets exactly one round. You can also reroll the current round if you genuinely don't want the result.
Use the reroll option once or twice if a slot result is genuinely impractical (e.g. "watch the sunset" landing on Tuesday morning). But the whole point is to let chance break stalemates — try to honor the third roll even if it's odd.
Yes — both modes produce a save card you can download as a PNG. Share it in your group chat, AirDrop it to your partner's phone, or print it on the fridge. The card includes the week date so you can look back.
Nothing. Your items, names, and results live entirely in your browser session. Close the tab and it's gone. Refresh the page within the same session and your progress persists — but it never leaves your device.
That's the most common case. The dice doesn't care which one of you would have volunteered for the laundry — it just splits the six tasks 3-and-3. The fairness is in the structure, not the preferences.
Not in this version. Couple Dice is built around two-person households. We may add party modes in a future version — let us know via [email protected].
Two minutes. Six things. One fair result your week can run on.
Roll the dice ↑